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    battle rules

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    battle rules Empty battle rules

    Post by sasukeopp Sun Jul 31, 2011 8:24 pm

    You must have an approved RP character
    biography to begin your training and your
    battle activities.
    Basic Battle Rules
    Only three (3) moves are allowed per turn.
    You cannot just say "I block the attack", you
    have to describe how you block it by describing
    what you do or you can use ninjutsu to block it.
    You cannot just avoid an attack, you have to
    block it.
    Try to not argue during a battle, if you think
    your opponent is doing something unfair or he is
    using something he is not allowed to, contact a
    sensei.
    The battles must be as realistic as possible, you
    can't jump down a cliff while you are casting a
    fire jutsu and having a parasuite to save you.
    You have to defend against the first jutsu
    instead of trying to cancel the opponent's entire
    move with just one jutsu.
    The proper code of RPing is to be Realistic as
    possible.Meaning u have to follow the time
    frame correctly. You cannot be in the "bloody
    tavern" and be at the "Epic fight in history"
    thread at the same time. When entering an RP
    thread always state " *walks into the tavern and
    takes a seat* " and " *leaves the tavern* ",
    creativity is alway permited This will let
    others know that you have left the thread or
    entered the thread.
    A war/rescue event can only take place when,
    the opposing team is online or when there is
    enough high rank members online. When the
    other team is offline, the war/rescue mission will
    be on pause. The reason is that we all have lifes
    and different time zones. No Spamming in the
    war/rescue threads. Every body should realize
    who they are fighting and whats the correct
    battle order. If you cannot sort out an order, you
    may ask the opposing team to set it out. This will
    reduce the spam.
    Kai, otherwise known as the Genjutsu release
    may only be used twice per battle and it only
    works against B rank genjutsu and bellow, any
    other escape of a Genjutsu must be done by
    other means.
    Body Flicker will no longer be used in battle.
    The general misconception is that body flicker is
    that burst of speed that allows ninja to move
    rather quickly.
    Clones of any kind may only be used three times
    in battle and there will be a maximum of 4
    clones created at a time. This is limited only to
    “clone switching” or the hitting of a clone and
    not the presumed user. When you use shadow
    clone jutsu or an elemental clone it lets you
    block an opponents C-RANK attack.
    You must have proof that you previously had
    made a clone by posting the entire clone jutsu
    (it counts as a move).
    The Substitution technique has been finally
    restricted to one use per battle (1 time). Only 1
    use of a substation or replacement techniques
    will be allowed per battle.
    There will be a Ten (10) minute time period from
    when the person is killed to when their bio can
    be taken.
    If the "dead" opponent has a second bio, they
    can use the second bio to defend the first bio
    after Five (5) minutes. However if they lose the
    second time, they forfeit the remaining Five (5)
    minutes of defense time and their first bio. Keep
    in mind that the user has to be actively online
    for the time period rule to be valid.
    sasukeopp
    sasukeopp
    Admin

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    http://www.narutorpl.boardonly.org

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    battle rules Empty Re: battle rules

    Post by Quezak Sun Jul 31, 2011 8:29 pm

    Nice .The only thing left is the sensei
    Quezak
    Quezak
    jounin
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